Populating virtual cities using social media


Bulbul A. , Dahyot R.

Computer Animation and Virtual Worlds, cilt.28, 2017 (SCI Expanded İndekslerine Giren Dergi) identifier

  • Cilt numarası: 28 Konu: 5
  • Basım Tarihi: 2017
  • Doi Numarası: 10.1002/cav.1742
  • Dergi Adı: Computer Animation and Virtual Worlds

Özet

We propose to automatically populate geo-located virtual cities by harvesting and analyzing online contents shared on social networks and websites. We show how pose and motion paths of agents can be realistically rendered using information gathered from social media. 3D cities are automatically generated using open-source information available online. To provide our final rendering of both static and dynamic urban scenes, we use Unreal game engine.