The effect of an escape room game on students' academic self-efficacy and motivation for critical thinking: oncology nursing course.


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Çakmak B., Kaymaz T.

BMC nursing, vol.23, no.1, pp.910, 2024 (SCI-Expanded, SSCI, Scopus)

  • Publication Type: Article / Article
  • Volume: 23 Issue: 1
  • Publication Date: 2024
  • Doi Number: 10.1186/s12912-024-02586-5
  • Journal Name: BMC nursing
  • Journal Indexes: Science Citation Index Expanded (SCI-EXPANDED), Social Sciences Citation Index (SSCI), Scopus, Academic Search Premier, CINAHL, Directory of Open Access Journals
  • Page Numbers: pp.910
  • Open Archive Collection: AVESIS Open Access Collection
  • Ankara Yıldırım Beyazıt University Affiliated: Yes

Abstract

Objective

This study investigated the effect of an escape room game on oncology nursing course students academic self-efficacy and motivation for critical thinking.

Methods

This study adopted a one-group pretest–posttest experimental research design. The sample consisted of forty-two nursing students. Data were collected using a personal information form, the Academic Nurses’ Self- Efficacy Scale, and the Critical Thinking Motivational Scale. The data were analyzed using descriptive statistics, t-test, Pearson-Spearman, Wilcoxon test.

Results

None of the nursing students had played an escape room game for educational purposes before (100%; n = 42). The escape room game helped nursing students develop academic self-efficacy and boosted their motivation for thinking critically respectively (t = -3.252, p = 0.002; Z = -2.027, p = 0.043). More than 90% of the students reported that the escape room game helped them understand the subject, retain information, and apply it effectively.

Conclusion

Universities should incorporate escape room games within the scope of oncology nursing courses as an alternative teaching approach to help students enhance their academic self-efficacy and critical thinking motivation. Researchers should plan studies with different samples to investigate the impact of escape room games on academic self-efficacy and critical thinking motivation.